AI Insights · Timothy · October 2022
Top 5 Slime Games on Android in Australia, Q3 2022
Discover the performance trends of the top 5 slime games on Android in Australia during Q3 2022, including weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 slime games on Android in Australia showcased varying trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance.
Super Slime Simulator: DIY Art by Dramaton experienced an increase in weekly revenue, peaking at around $118 in mid-July before gradually declining to $12 by the end of September. Weekly downloads saw a downward trend initially, starting from 4.2K in late June and dropping to 2K by mid-August. However, there was a recovery towards the end of the quarter, reaching 3K. Active users followed a similar pattern, starting at 14.8K in late June and hitting a low of 8.7K in early September, before climbing back to 11.7K by the end of the quarter.
Slime Simulator Time: 3D ASMR from Questzy did not generate any revenue during this period. Weekly downloads fluctuated, starting at 1.1K in late June and dipping to 66 in late August, before recovering to 794 by the end of September. Active users followed a similar trend, beginning at 2.9K in late June, dropping to 1.1K in late August, and then recovering to 2.4K by the end of the quarter.
Slime Games for Teens by Kids Food Games Inc. maintained consistent weekly revenue, hovering around $14 to $28 throughout the quarter. Weekly downloads saw minor fluctuations, starting at 235 in late June and ending at 279 by the end of September. Active users showed a slight decline from 285 in late June to 173 in mid-September, but rebounded to 342 by the end of the quarter.
My Talking Slimy: Cat Friends by Pixeland OU, released at the end of July, did not generate revenue during Q3. Weekly downloads saw a sharp decline from 780 in mid-August to 131 by the end of September. Active users also decreased from 547 in mid-August to 207 by the end of September.
Virtual Slime by Cider Software LLC did not generate any revenue during this period. Weekly downloads gradually increased from 23 in late June to 137 by the end of September. Active users showed a steady increase from 92 in late June to 231 by the end of September.
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